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game mechanic

construct, rule, or method designed for interaction with a game's state

move
character class in Dungeons & Dragons
initiative
armor class
dice pool
Powered by the Apocalypse
checkpoint
character flaw
One Roll Engine
Rondel
strip game
character attribute
Counter-Strike surfing
experience point
health
Total Football
cooperative game
alignment of D&D
warp
critical hit
magic system
deck-building game
legacy game
X-Card
generic role-playing game system
bidding
character sheet
level
druid
matchmaking
Troupe system
warrior
Ability
Worker placement
referee
saving throw
Tri-Stat dX
unlockable
Bloodstain
photo mode
cooperative gameplay
Backup and Restore
technology tree
particle system
status effect
spawning
bet
adaptive music
character class
magic point
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