Quiescence search
in game tree searching (adversarial search) in artificial intelligence, a quiescent state is one in which a game is considered stable and unlikely to change drastically the next few plays
en-GB/kwaɪˈɛsns ˈsɜːt͡ʃ/
in game tree searching (adversarial search) in artificial intelligence, a quiescent state is one in which a game is considered stable and unlikely to change drastically the next few plays