game physics
introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more realistic to the observer
en-GB/ˈɡeɪm ˈfɪzɪks/
en-US/ˈɡeɪm ˈfɪzɪks/
introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more realistic to the observer