early access
video game development and funding strategy where a video game is made available for purchase in an unfinished state while it is still being developed
en-GB/ˈɜːlɪ ˈæksɛs/
en-US/ˈɝli ˈækˌsɛs/
video game development and funding strategy where a video game is made available for purchase in an unfinished state while it is still being developed